Bowling
Roll the ball and knock down all 10 pins with standard ten-pin scoring. Aim, set your power and spin, and rack up strikes and spares across 10 frames.
Bowling recreates a full ten-pin alley with proper scoring and a satisfying physics feel. You set up each roll by choosing where to stand, how much curve to put on the ball, and when to lock in your power, then watch it hook into the pins. Chasing strikes and cleaning up spares across ten frames gives every game a real arc, all the way to that elusive perfect 300.
How to play
Drag left or right on the lane (or use the arrow keys / A and D) to position the ball, then use the spin buttons (or the comma and period keys) to curve its path. Press throw (or Space / Enter) at the right instant to lock your power on the moving meter. Play all ten frames under standard scoring, where strikes and spares earn bonus pins.
Tips
- Aim for the pocket between the head pin and the pin just behind it to convert strikes.
- Knock all ten down on your first ball for a strike (X), or finish the rest on your second for a spare (/).
- Add a little spin so the ball hooks into the pocket rather than hitting it flat.
- Keep the ball out of the gutters, which knock down nothing.
For more sports precision, test your aim in Archery or shoot some Basketball Hoops.
Objective
Knock down as many pins as you can each ball. Play all 10 frames with standard bowling scoring (strikes, spares and 10th-frame bonus balls). A perfect game is 300.
Controls
- Drag left/right on the lane (or ← → / A D keys) to aim the ball's position
- Spin buttons ◀ ▶ (or , . keys) to curve the ball
- Press THROW (or Space / Enter) at the right moment to lock in power on the moving meter
Tips
- Aim for the pocket between the head pin and the second pin for easy strikes
- All 10 pins on the first ball is a Strike (X); clearing them on the second is a Spare (/)
- A ball that leaves the lane drops into the gutter and knocks nothing down