Tile Quest
Traditional connect/Onet matching where EVERY LEVEL PLAYS DIFFERENTLY: each level cycles the compaction rule — classic, gravity down, slide left, rise up, slide right, split horizontal, split vertical, then repeat. You must keep adapting to how the board collapses. Link two same tiles with a path that turns at most twice, and clear the board before time runs out to reach the next stage.
Objetivo
Link and clear every pair before time runs out. Each level uses a different compaction style — the rule keeps changing, so adapt.
Controles
- Tap a tile to select it, then tap a second tile with the same icon to link them
- Each level a different style: classic → fall → slide-left → rise → slide-right → split-H → split-V (style shown at level start)
- 💡 Hint: highlights one connectable pair (limited per level)
- 🔀 Shuffle: reshuffles the remaining tiles (limited per level) — the board auto-shuffles when no moves remain
- Match quickly and consecutively to build a COMBO multiplier
Consejos
- Clear edge and corner tiles first — they get stranded later
- A connecting path may route around the outside border, so far-apart tiles can still link
- Match pairs the moment you see them to keep your combo — it decays if you hesitate
- Save 💡 for when you are truly stuck instead of spending it early
- Clear the board with lots of time left to earn a big speed bonus