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Hex

Hex

The classic game of Hex against a Monte-Carlo AI. Place RED stones to connect top and bottom before the AI links left and right with BLUE. Full two-way swap (pie) rule, undo, highlighted winning path and three board sizes 7×7 / 9×9 / 11×11 — Hex can never end in a draw.

Hex is a beautifully simple connection game with surprising strategic depth. You place stones on a rhombus of hexagons, trying to build an unbroken chain across the board before the AI completes its own. Because Hex can never end in a draw, every game drives toward a decisive, satisfying conclusion.

How to play

Take turns placing stones with a Monte-Carlo AI opponent. You play RED and aim to connect the top and bottom edges, while the AI plays BLUE and tries to link the left and right edges. The first player to form a continuous chain between their two sides wins. A two-way swap (pie) rule, undo, a highlighted winning path, and board sizes of 7×7, 9×9, and 11×11 are all available.

Tips

For more head-to-head board strategy, line up stones in Gomoku or take on the full game of Chess.

Objective

Connect the two RED edges (top and bottom) with an unbroken chain of red stones before the AI connects the BLUE edges (left and right). By the Hex theorem a full board always has exactly one winner — draws are impossible.

Controls

Tips

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