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Deck Duel

Deck Duel

A pocket deck-building roguelike: guide your deck through 3 perilous acts, fight turn-based card battles against enemies that always telegraph their intent, collect relics, upgrade cards and slay 3 bosses. Every run is a new map and a new deck — death ends the journey.

Deck Duel is a pocket-sized deck-building roguelike in the spirit of the genre's classics. You guide a deck of cards through three perilous acts, fighting turn-based battles, collecting relics, upgrading cards, and slaying bosses. Every run reshuffles the map and your deck, and because death ends the whole journey, each decision carries real weight — the tension of a good run is the draw.

How to play

Each turn you draw five cards and spend 3 energy. Tap a card to play it; targeted cards need an enemy, so tap the card then the foe (a lone enemy is auto-selected), and End Turn discards your hand. Enemies always telegraph their intent — attack, block, buff, poison, weaken, or vulnerable — so you can plan whether to strike or defend. Choose your path on the map, rest at campfires to heal or upgrade a card, and defeat the Act 3 boss to win. Running out of HP ends the run.

Tips

For more card strategy, try Klondike Solitaire or Dungeon Depths.

Objective

Journey through 3 acts: pick your path on the map, win turn-based card battles, add new cards and relics after fights, and defeat the Act 3 boss to win. Reaching 0 HP ends the run.

Controls

Tips

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